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Axiom Verge 2 in the test: Great metroidvania with toggles

Seven sovereign states have made territorial cases in Antarctica, which are Argentina, Australia, Chile, France, New Zealand, Norway, as well as the UK. These nations have actually often tended to place their Antarctic clinical observation and also research facilities within their particular asserted areas; nevertheless, a variety of such facilities lie beyond the location declared by their particular countries of operation, as well as countries without insurance claims such as India, Italy, Russia, Pakistan, Ukraine as well as the United States have actually constructed study centers within the locations claimed by other countries.

In the metroid-free times (and there are many and they are long) are licking fans of Samus adventures usually the fingers according to an equivalent substitute. There is a lot of metroidvanias, even a lot of outstanding metroidvanias, not just on the switch. But most do not create the mood and gameplay of the Genre mother - or you just do not want that. Like a Messiah, Six years ago, Tom Happ appeared on the scene and lined the starved pack his one-man-indie project Axiom Verge. It had everything: claustrophobic setting, cool weapons, great level design, fearing bosses, in short: everything a metroid fan wishes.

Table of contents

  1. 1fter something else
  2. 2The woman with the ice pick
  3. Hack 3 on opponents
  4. 4 much more than just ice

With much anticipation, the successor Axiom Verge 2 was expected, but instead of numbering to go safely and to use the success formulation a second time, Happ mixes some innovations and decided to innovate instead of tradition. However, experiments can go wrong, and even if Axiom Vergge 2 is by no means a bad game, it does not come to the predecessor. We not only clarify why that is, but also why the indie title might be an enrichment for your play library.

More often something else

Axiom Verge 2 starts with the arrival of Indra at the Jones Station in the Antarctic. What they plan there and seeks, will not be revealed afterwards. Source: PC Games First of all, you should make yourself free from expectation to play here the next almost metroid. With its predecessor Axiom has nothing in mind other than the name, developer and the genre. This time, her Indra embodies a millionairin and boss of a dubious company. For a reason, we do not want to betray too much at this point - makes them in the Antarctic and stumbles there in a kind of parallel universe after a short time. At least she is not alone, because on the one hand, various researchers and explorers are stranded there, to another nest in their body programs, which call themselves as weapons and communicate with Indra, too.

Sometimes interesting documents are sometimes interesting documents in the dwellings of the people stranded in parallel dimension. Source: PC Games More specimens of these weapons are hidden in the huge world and give the heroine new skills with which they can enter and explore more areas - that s usual metroidvania standard food. However, there are two problems, and this strange parallel world is very similar to the earth known to us, but it is inhabited by aggressive mechanical engineering. Some of them look as if they have been designed by the old Sumerern, they have bull heads, swing and are otherwise strusely alien. The second problem exists in the fact that the way back to Indra s home dimension is blocked, even the stranded scientists are helpless. Even is the woman, that s why Indra attracts off - or accompanied by her weapons and a small drone to find what she was looking for here and then return to her world.

The woman with the egg six

Right from Indra, the fountain marks a memory point. Here you come back to you after watching the screen and here you ensure your progress. Source: PC Games Where Axiom Vergge put on firearms, the successor focuses on the melee. For already seconds after game start, Indra finds the necessary hand tool, an ice-pocket. Although it is a climbing aid, she uses it alone to make enemies a few baking pipes - it s just a small thing, but that they learn to stick to cliffs and on walls only much later, there is little sense. Armed for the fight at a distance, but there is also a boomerang. Both options blade a little exciting, and they are also - in this mystical world enemies attack with rocket launchers and lasers, while we only have primitive weapons of guns.

With their hacking ability, Indra can manipulate opponents and machines. The platform is in progress in this way. Source: PC Games The struggles are definitely one of the less successful aspects of Axiom Verge 2: The hit feedback leaves something to be desired and it is also too exciting, it is also not to scare with the ice-pocket on Mecha-being. A great strength of the predecessor were the boss fights, but also the knowledge in Axiom Verge 2 did not convince. There are only very few, and most can handle completely. That may be beautiful for frustrated players, but too dangerous the Obermotze are not even. Mostly they fire from all pipes, a lot of tactics is not required during the procedure. Thus, however, the triumphal feeling is missing, if you have a huge monster.

hacking on opponents

Although this cattle visually makes a lot ago, it can be easily dealt with or defeated by bare driving. Disappointing! Source: PC Games But there are also good ideas that enrich the Axiom Verge 2. The drone from the first part returns, and their parts were expanded. In certain points, Indra can slip into another dimension with the drone. There everything is much more colorful and still pixeliger than in the normal environment. Often it is necessary to complete with the drone sections in these so-called break areas, and then dive back to an altar into the originating dimension at a so far inaccessible location. Since the drone is much smaller and moved in other ways and fights as Indra - approximately catapults the mechanical helper with a wire on edges upwards - this ensures a variety. Even outside the Breach areas, INDRA (sometimes she also has to use it to take the control of the drone at the push of a button and return.

The card could definitely be more useful. Items and outputs of the Breach world are not drawn, you can only put memories. Source: PC Games By collecting Apocalypse containers, the protagonist capability points that you then invest in your health, damage caused damage or about the hacking ability. Hacking? Right, Indra, can control opponents and mechanisms, or infect with code. Depending on the enemy, after a successful hack, the destination must reach within the code radius - various options to choose from. Opponents can be forced for self-destruction, switching to our site, will be deactivated or dropped your cargo. The higher the level of craft, the more numerous and more practical the hack options. However, the Cyber ​​help is not needed simply in most enemy, as you can go out of the way or you can simply destroy conventional attacks.

Much more than just ice cream

Indra s journey also leads you to the depths of a lake. Only by the right updates for your body moves them here to accommodation like land. Source: PC Games Important at such a metroidvania is definitely the game world. And that is in Axiom Verge 2 overall succeeded. A crossover between Sumic Babylonian architecture and art as well as an icy scene and robots do not meet every day. And although the title plays theoretically in the eternal ice cream, is provided for variety and the environments do not look the same. So Inda is also in old ruins, in a deep lake or in a sprawling steppe. With the tight tunnels of a space station, the naturally little mean, but Tom Happs New game is not just his own way in this regard.

Indra not only hikes through the eternal ice, but explores varied territories. This facilitates the orientation. Source: PC Games While some metroidvanias can be comparatively linear (for example, unbound in the test area), the exploration factor in Axiom Vergge 2 is great. Sometimes you do not know where it goes on, then the motto is called search, search, search. Although Indra contributes to a compass of Lapislazuli, but it is anything but helpful and rarely indicates where it continues. There is a world map that could be more useful. Although players are allowed to set memory markers themselves, but items are not drawn, as little as the outgoing operators where the drone comes out again after a visit to the Breach area. For explorers, Axiom offers Verge 2 but accordingly a lot of entertainment. In addition to the Apocalypse containers, Indra also finds letters and documents on hidden places that give more information about the background history.

In these altars, Indra s drone can enter the Breach universe. The purple pixels are an intended effect to indicate the distortion of reality. Source: PC Games at least theoretically, because the news prevailed by all sorts of sound words such as nanotechnology and root access will probably make sense if you really feel everyone scattered and studied, but in the whole little to play fun and understanding the action contributed. Since it is even more pleasant to talk to the pair stranded, which also set in the dimension. Good that these are quite short, because the chosen font is sometimes difficult to read: H and K look similar to that. One reason to joy is that Axiom Verge 2 was completely provided with German texts, the foreign language hurdle is not in the way when analyzing cryptic history.

Axiom Verge 2 is therefore weaker than the predecessor in some respects. However, this predecessor was also an extremely successful Genre representative, and the basic ingredients that make up the game work for fans of a metroid or Castlevania is still good. Most elements of Axiom Verge 2 is known from other games, but here is an extraordinary setting to remain in mind. No, Tom Happs s new work is not a bad game. The formula only does not just go as good as at Axiom with changed variables.

My opinion

Vonkatharina Pache Editorial manager katharina.pache@computec.de

Weak fighting and an exciting world

Tickets on the table: Metroid is a series that I have no too narrow bond for a long time. I m indifferent there. That s why the open environments and the focus on close-fighting instead of firearms did not shape me - but I understand if sometimes a supporter of the predecessor would have liked something else. On the other hand, I find the fighting and tensioning the fighting. The flying ox on the side opposite, for example, I kept stump with the egg spiked until he was dead. In such banal clashes, the joy of the victory is limited. There are certainly people who have a better sense of orientation than me, because in some places I was quite at a loss, where it goes on. Here is my tip: in case of doubt off in the Breach area. Incidentally, a completely good innovation is the teleporting of storage points. This saves Indra one or the other long walk!

See all 11 pictures in the gallery

Axiom Verge 2 in the test: Great metroidvania with toggle (1) [Source: PC Games]

From Katharina Pache Editorial manager 25.09.2021 at 15:30

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