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[Concall] Craepon, preparing for more than 20 PCs and console projects

On the 10th (10th), Craft ton held a conference call from 4 pm to announce the third quarter of 2022. The conference call consisted of Grafton's 3Q results, 3Q earnings, and the game performance of each PC, mobile, and console, and major Q & A.

November 10, 2022 (Thursday) 16: 00 ~ 17: 00

CES

True Seek: Major executives such as CFO

Announcement: Craft Tone 3Q performance and Q & A 2022

■ Pub PC free impact, achieving the largest quarterly sales in the past three years BAE Jong-un, CFO, said, As the outsiders, which were shrunk to Corona in the third quarter of 2022, resumed in earnest, global game company Craft ton also faced a changing business environment. We have achieved stable quarterly performance by developing customized strategies according to platform service area.

In the third quarter, Crampon's pc sales reached 131.1 billion won, up 48% of the previous quarter thanks to the growth of pub PCs. This is the largest quarterly sales in the past three years. Since the pub's free turns, it has maintained solid traffic trends, and the inflow of new users continues.

Craft ton said that since the organization of new users in various regions, new users are attracting attention, and the company plans to launch maps and event contents that can target users by region in the future.

As the fourth quarter is seasonal off-season, the company plans to develop a large-scale update of the winter concept that can increase user loyalty and strategies to increase contact with game users in online offline space. In particular, Crampon is holding a global championship at the Pub at the invitation of the Dubai government, and it is expected to provide a new sports experience as it is the first e-sports competition in the Middle East.

Mobile part sales fell 26% YoY to W282.4bn. This is due to the interruption of India's GMI service. Mobile sales in the third quarter are similar to that of the third quarter of the 20th year, when the fan Derick has already spread.

In the fourth quarter, the company plans to expand the low-end device user base through the build light weight of the pub magazine, and expand the traffic through map content for the regional users. In terms of paid content, we are trying to capture the user's interest through collaboration with new sports car skins and world-class football stars.

He also said that he is making various efforts to resume the discontinued GMI service, and continues to contribute and invest in the development of the Indian game market.

The console's sales recorded 11.7 billion, up 134% YoY to W11.7bn. Stable sales of the Subnautica series, Pub Weston Map and Pass received good reactions from the console user base, attracting growth. BAE Jong-un said, As of the third quarter, the combined proportion of PCs and console sales of Craft tones is 33%.

The Callisto Protocol, which is scheduled to be released on December 2, has already been verified in early October, and is expected to be highly expected in the global game market, especially in the US and Europe. In relation to the upcoming G-Star, the booth demonstration is possible, so I ask for the attention of many people.

Meanwhile, in addition to the Callisto Protocol, Crampon is developing new works of various genres such as PVP VE Hardcore Luthier Genre 'Project Black Burnt', Multi Pope Shooter 'Project Rom' and Adventure Genre 'Subnautica 2' as a PC and console as a PC and console. In the future, the company plans to expand its competitive advantage by continuously developing PC and console titles.

It is also continuing to secure regional development capabilities and expand IP expansion. Since the beginning of this year, the company has expanded its influence through investment in studios in Europe, and in March, it has invested in the cover noodles located in Poland to secure the right to publish the shooting genre. In September, the company acquired the Swedish Studio Neon Giant, which developed the action shooter RPG game The Arches. Neon Giant is a studio consisting of high-competitive developers with triple A game production experience.

In addition, the new action adventure will be developed as a PC and console version in Europe and Korea. In addition, the company plans to establish a Canadian studio with the global development personnel who will be in charge of the project windless of the recently recruited `` Tears '', and start developing a new game with a new experience.

■ Craft Tone 3Q consolidated sales 433.8 billion won

Craft ton's 3Q consolidated sales amounted to W43.3bn, down 17% from the same period last year. In the third quarter, consolidated operating costs increased 32.1 billion won from the previous quarter, down 33.3 billion won from the same period last year, to W293.5bn. Labor costs recorded W15.2bn, up 5.2 billion won from the previous quarter due to the growth of the business. The year-on-year increase was 21.3 billion won.

The country's commission sales declined to W47.8bn, down 11.9 billion won from the previous year, compared to the previous quarter, which is mainly due to the suspension of India's GMI service, which is directly published.

As the payment fee was prepared for the launch of the Callisto Protocol, which is scheduled to be released in December, the company recorded an increase of W85.5bn compared to the previous year, up to W3.8bn compared to the previous quarter. Advertising costs increased 8.4 billion won from the previous quarter due to the expansion of marketing activities, and recorded KRW 19.7 billion, down 700 million won from the same period last year.

The cost of stock compensation occurred in the previous quarter, but in the third quarter, 7.8 billion won was recognized according to institutional security.

As a result, the 3Q operating profit fell 28% YoY to W140.3bn, which is 14% Qom, and the 3Q operating margin is 32%. Meanwhile, the adjustment EBITDA, which reflects the cost of stock compensation, recorded an EBITDA margin of W170.9bn.

The profit and loss of operating, including other profits and financial losses, increased the foreign exchange-related profits due to the strong dollar, and recorded KRW 169.1 billion.

Lastly, the 3Q consolidated net profit increased by W22.6bn to W22.6bn, up 48.1 billion won from the same period last year due to net profit growth of operating.

■ Q & A

Q. Please share the status of pre-sale on Callisto Protocol.

= Through various campaigns, the public's awareness of the product and the expectation of target users are well accumulated. The number can affect ongoing marketing, so it's hard to say. However, by region, the US, Europe, and platforms account for the highest share of PS5.

Q. When do you see the normalization of changes and craft tones after the Indian GMI van?

= India is a very important market for Craft ton. Although the service has been suspended, Indian users are still requesting and requesting to resume the service through SNS. Naturally, we are also talking with Indian authorities to resume the service, and we are showing contributions to the development of the Indian game market in the future. However, the normalization time is difficult to say. If there is a specific progress, I will update it quickly.

Q. It has been over a month in the fourth quarter, and I wonder if there is still a remaining impact of government regulations in pub PCs and mobile troubles and China.

As mentioned earlier, the fourth quarter is traditionally off-season. However, there are various events and collaborations that are currently being prepared, and we are trying to defend traffic and sales through new game experiences and World Cup events in winter.

China is not directly providing services, but there are many views that the regulations that have been continued so far to understand through various experts will continue. However, we do not think that there will be a sharp change because we have been doing well with our partners and how to operate under regulations.

Q. I know that some next lineup have been suspended.

= There are various new lineups that are not mentioned in the performance announcement. However, as a game company, it may be stopped if it is not met. In summary, we have established an independent studio system centered on Kraft tone, and are developing many new works in the craft tone and the independent export group underneath. We will summarize the new lineup, platform, and regional expansion.

Q. We hope to share the development status of the development and the release date of the graphics video related to the new IP that drinks tears.

= Currently, the company has completed the establishment of a studio and recruiting major human resources by area. In September, the company unveiled the visual concept trailer, and in November, it will launch art books in Korea, and will launch graphic noble overseas. However, the graphics video will be released a little longer.

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