Skip to main content

Shadow Tactics: Blade of the Shogun – Aiko’s Choice Review

AIK's Choice is an autonomous DLC for Shadow Tactics: Blade of the Shogun 2015. Mimi mi Games specializes in hardcore tactical games with stealthy element. Hi, AIK's Choice is pretty hardcore and stimulating. But it's also very fun, once you vibrate with its mechanics.

From what I understand, financial problems prevented AIK's Choice from appearing earlier. The developer had to move on to his next project, Desperado 3, so they made a choice for AIK (understood?) Attentive. As a result, the consoles and their sophisticated technology have evolved. The DLC is only on PC.

If you have not played the basic game, you might have trouble. It took me some time to prepare AIK's Choice, his orders and tactics, as well as a little viewing of gameplay videos. There is a tutorial but it's pretty brief. I think the game expects you to know what you are doing. Do not know the characters and their stories is also a little disappointing, although the game has a decent introduction video.

AIK's Choice consists of three substantial missions and three shorter interning. The game takes place during the Do period in Japan, and history focuses on the relationship between AIK and its former mentor, Lady Chico. You control the same five basic game characters. Everyone naturally has a particular force. AIK, for example, is talented for furtive eliminations with blades. Other characters use remote weapons, are tanks or are masters of the sword handling.

Shadow Tactics: Blades of the Shogun - Aiko's Choice Review AIK's Choice definitely has a diabolically difficult puzzle element, while you find the best way to move your team through each level. The enemies have immense cones of consciousness, and create a hitch and bring a swarm of guards means a certain failure. The game takes place in real time, but you can use the shadow mode to queue an action by character, which they execute in concert. When it works, it's very satisfying. When this is not the case, well it's up to you.

The levels of the game seem simple, but they are really complex paths of paths, hiding places, secret passages and alternative routes. Add to that a lot of traps, weapons and capabilities of your character, and it is clear to which AIK's Choice can be superimposed. Some games offer many ways to succeed. AIK's choice the book. It is also a game that uses specific characters to solve particular situations.

AIK's Choice looks exactly like the basic game. It is an isometric view to the third person and the artistic style is charming and painted by hand. Because it's pictorial and stylized, the six-year gap is less a problem than it would be if the game had a more realistic approach. Still, it feels just a little late, and sometimes the design embarrasses the reading of level details. The camera can also be less friendly.

The dubbing of the game is excellent, just like his music. Both are used sparingly. Although Biko's Choice is first a tactical infiltration game, there are real emotional beats in history and some surprises. Without playing the main game, I can only guess some relational complications at stake. But it's a satisfactory story in itself.

I suspect that even familiar players with Blade of the Shogun will be challenged by AIK's Choice. It's just part of the game DNA. Those who did not play the original should prepare for a steep learning curve and some frustration. AIK's Choice assumes — probably with reason — that players will know characters and mechanisms.

New and old players will be challenged by AIK's Choice, but the rewards are worth it. Effectively finish the missions of the game is satisfactory in the same way as to solve a difficult puzzle. Added to this are the art and music of the game, a distribution of endearing characters and an interesting story. I suggest, however, starting by playing the basic game, if only to become familiar with the mechanics. Too bad it does not welcome new players a little more, but those who persevere will be rewarded. For the fans of the original, the extension has been worthwhile to wait.

Comments

Popular posts from this blog

Xbox Game Pass: Among US will be published in the subscription in December

MU Online: Continent of Legend, or only MU Online or MU, is a videogame of medieval adventure MMORPG in 3D. It is inspired by the legend of the MU continent and in the British writer s book James Churchward The Lost Continent of Mu ( the lost continent of MU ), is influenced by medieval mythology. As in most MMORPG the goal is to reach the highest possible level with a character created and formed by the player. In particular, MU is recognized for its large number of amateurs. Also in the game there is a great use of the chat language, abbreviations or acronyms, usually used to call game content such as: races (Dark Knight as DK) , game modes (Party as PT ), places in the world (Lost Tower such as: LT ), etc. In MU Online the goal is to reach the highest level which is 400, but after level 400 the (Master Level) can be uploaded to 900, giving a total of level 1300 (Season 16). In most private servers it is implemented the option of reset that involves the total loss of levels but maint...

Step by step Procedure for the sixth year Chapter 13 arrived!

It s time to meet Moody Mad-Eye on the workouts and demonstrate your duelist talents. Our step-by-step guide for Chapter 13 of the sixth year of Hogwarts Mystery is here to guide you. It turns out that Mad-Eye Moody has the eyes and the ears everywhere and it is aware of your plan to sneak into the ministry of magic, this option is secret. Apparently, he wants to test your duel skills, so shortly after his arrival at the training ground, he will ask you to confront him and to demonstrate everything you have learned so far. The reason is quite simple. He discovered that there are old Death Eaters in the ranks of R. So he wants you to be ready for anything. In addition, it will tell you that recently a prisoner escaped from Azkaban and that he is probably linked to R. But that s not all, he is more than likely than he continues, which is the Main reason why Mad-Eye Moody wanted to see if you are ready to defend you when it comes. You instantly put in contact the escape from Azkaban...

Axiom Verge 2 in the test: Great metroidvania with toggles

Seven sovereign states have made territorial cases in Antarctica, which are Argentina, Australia, Chile, France, New Zealand, Norway, as well as the UK. These nations have actually often tended to place their Antarctic clinical observation and also research facilities within their particular asserted areas; nevertheless, a variety of such facilities lie beyond the location declared by their particular countries of operation, as well as countries without insurance claims such as India, Italy, Russia, Pakistan, Ukraine as well as the United States have actually constructed study centers within the locations claimed by other countries. In the metroid-free times (and there are many and they are long) are licking fans of Samus adventures usually the fingers according to an equivalent substitute. There is a lot of metroidvanias, even a lot of outstanding metroidvanias, not just on the switch. But most do not create the mood and gameplay of the Genre mother - or you just do not want that. Li...